Much Love, BJP: Examining Gender and War through Interactive Fiction is a very short Twine piece by Megan Stevens.
A brief look at the life of a fictional war correspondent. “Much Love: BJP” was showcased to a limited audience at the Hope College Celebration for Undergraduate Research.
Review after the cut.
Paradise has actually been withdrawn from the competition because it turns out it had been publicly released before the comp. I didn’t find out about this until I’d been playing it for a while, though, so I’m writing about it anyway.
Paradise was created by Devine Lu Linvega and is online here. It is unlike any IF I’ve experienced before – a sandbox fiction, like Wikipedia meets Twine, all wrapped up in a dreamlike aesthetic. I found it bewildering and beautiful at first, then enthralling.
I don’t think there’s really such a thing as a spoiler for Paradise, but I’m putting the rest of this behind a cut simply for length.
I just played 5 Minutes to Burn Something! by Alex Butterfield.
5 Minutes to Burn Something! is sort of a slice-of-life game, if your life is pretty wacky and your morals a bit tenuous. It’s a Z-code game, which I played using Zoom. It was updated almost immediately after the competition started to remove a bug that made the game possibly unwinnable, so I downloaded the updated version.
You’re great at burning bridges and midnight oil, but figurative fire can’t save you now.
You can download the game or play it online, both from IFComp.org. (At least while the comp is going on. I’ll try to remember to put in updated download information when the comp ends…)
Spoilers after the cut.
My first game up is Scarlet Sails by Felicity Banks.
Scarlet Sails is a web-based CYOA-style game that combines action with a little bit of relationship simulation:
A rollicking pirate adventure with plenty of swordfights, magic, rum, betrayal, and maybe even true love.
You can find it through the IFComp website or directly here. I recommend playing it with the soundtrack from Pirates of the Caribbean in the background!
A review with some spoilers after the cut.
It’s a sign of how hectic my fall has been that I didn’t actually realize IFComp had started until October 2. And there are FIFTY-FIVE games this year! Somehow I don’t think this will finally be the magical year that I manage to play all the games before judging ends. Unless two-thirds of them are so horrible that I give up on them after five minutes, but I sincerely hope that doesn’t happen.
My personalized shuffle order starts with these games, so here’s what I have to look forward to:
5 Minutes to Burn Something!
In the Friend Zone
I’m buckling my seatbelt… here I go!
Tower, by Simon Deimel, is a parser-based game written in Inform. You can download it from the comp website or play it online here. I played it offline, as I prefer to do with parser-based games. The author has updated the game since the comp began, but I played the original version.
Out of the blue, and into the blue. And there you are, in a chamber, trying to find out what is going on. Everything is so unreal… what has happened to you? TOWER is a short interactive fiction with surreal elements.
Spoilers behind the cut.
One Night Stand, by Giannis G. Georgiou, is a parser-based game made with Quest. It can be played online here. (It is not playable offline.) A note: you can play without registering, but if you want the ability to save your game, you have to make a free account with textadventures.co.uk or log in with another service (Google, Facebook, or Microsoft).
After a night of vodka and vague acquaintances, Sandy wakes up in an unknown bedroom, unable to remember the name of the man sleeping next to her.
Spoilers behind the cut.